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Re: publishing help please
[Re: fallenleaf]
#77149
06/08/06 22:43
06/08/06 22:43
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Joined: May 2006
Posts: 398
Bot190
Senior Member
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Senior Member
Joined: May 2006
Posts: 398
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make the game in a different folder.then copy the folder over and open the level in standerd and publish it.
Wait, there isn't a "Make My Game Now" button?
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Re: publishing help please
[Re: fallenleaf]
#77152
06/09/06 00:39
06/09/06 00:39
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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ok.
Well, you're going to probably go through alot of trouble to do what you are trying to do. The main problem you will have, is finding all the files you need, and once coppied, correcting the paths that are directed to them, so the game can find them.
xXxGuitar511 - Programmer
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Re: publishing help please
[Re: fallenleaf]
#77154
06/09/06 03:44
06/09/06 03:44
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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The best way to do it is to keep everything ORGANIZED. Keep every file used in the same folder, so you simply have to copy the folder over. For an already existing project where the files used are not organized into the same folder, this will be frustrating. But there is no shortcut.
Another thing you can do, is POST THE ERROR MESSAGES you get. That way we can help you with your problems...
ADD: The fact that it is what you are supposed to do, means nothing. No one said you were wrong, but that it would simply be a pain and frustrating...
Last edited by xXxGuitar511; 06/09/06 03:46.
xXxGuitar511 - Programmer
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Re: publishing help please
[Re: xXxGuitar511]
#77155
06/09/06 05:03
06/09/06 05:03
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Joined: Oct 2004
Posts: 1,655
testDummy
Serious User
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Serious User
Joined: Oct 2004
Posts: 1,655
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If you didn't use relative file paths in your scripts, where possible, maybe you should have. Of course, in WED, you can use directories instead of a .wad file for textures you use with level geometry, and internally, the paths to those directories should be relative (hopefully).
I don't know what file path issues are specific to publishing, but when I simply move one project directory + all files and directories within that project directory to another machine, and then, execute (+ compile) the main script for the project, I rarely, if ever, have additional script errors or other errors. This might be because I try to keep everything related to the project, encapsulated in that project's directory. (Of course, this also has disadvantages.)
This is probably very obvious, but if you've used any "commercial" only features in your project when working with a "Team Commercial" edition, you might notice some changes when you execute the project with a "Standard" edition.
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