Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (henrybane), 1,499 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
LucasJoshua, Baklazhan, Hanky27, firatv, wandaluciaia
19054 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
publishing help please #77146
06/08/06 22:10
06/08/06 22:10
Joined: Apr 2006
Posts: 15
F
fallenleaf Offline OP
Newbie
fallenleaf  Offline OP
Newbie
F

Joined: Apr 2006
Posts: 15
I am teaching gamestudio with the team edition, and i understand it can't truly publish the games (make an .exe) i also have a standard edition as well because as i read it having team and standard would allow me to publish into an exe.

If i make a game on the team edition and publish, it creates the folder ending in .cd. How do i tranfer that to the standard edition? theres no .wmp to open and publish the game again. i'm really quite confused what to do here. Help would be greatly appreciated, thank you.

Re: publishing help please [Re: fallenleaf] #77147
06/08/06 22:20
06/08/06 22:20
Joined: May 2006
Posts: 398
Bot190 Offline
Senior Member
Bot190  Offline
Senior Member

Joined: May 2006
Posts: 398
don't publish it.


Wait, there isn't a "Make My Game Now" button?
Re: publishing help please [Re: Bot190] #77148
06/08/06 22:33
06/08/06 22:33
Joined: Apr 2006
Posts: 15
F
fallenleaf Offline OP
Newbie
fallenleaf  Offline OP
Newbie
F

Joined: Apr 2006
Posts: 15
soooo don't publish it? what do i do then to transfer it from computer to computer? i've tried simply moving the files from 1 computer to another, like the 5 or 6 files that are game.wmd, game.wmp, etc. It will load the game but won't compile without errors.

Re: publishing help please [Re: fallenleaf] #77149
06/08/06 22:43
06/08/06 22:43
Joined: May 2006
Posts: 398
Bot190 Offline
Senior Member
Bot190  Offline
Senior Member

Joined: May 2006
Posts: 398
make the game in a different folder.then copy the folder over and open the level in standerd and publish it.


Wait, there isn't a "Make My Game Now" button?
Re: publishing help please [Re: Bot190] #77150
06/08/06 23:56
06/08/06 23:56
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Quote:


If i make a game on the team edition and publish, it creates the folder ending in .cd.





Correct me if I'm wrong, but isn't the CD folder the published game folder?


xXxGuitar511
- Programmer
Re: publishing help please [Re: xXxGuitar511] #77151
06/09/06 00:06
06/09/06 00:06
Joined: Apr 2006
Posts: 15
F
fallenleaf Offline OP
Newbie
fallenleaf  Offline OP
Newbie
F

Joined: Apr 2006
Posts: 15
it makes the CD folder, but it lacks an exe file to execute, so honestly i dont know what its function really is.

Re: publishing help please [Re: fallenleaf] #77152
06/09/06 00:39
06/09/06 00:39
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
ok.

Well, you're going to probably go through alot of trouble to do what you are trying to do. The main problem you will have, is finding all the files you need, and once coppied, correcting the paths that are directed to them, so the game can find them.


xXxGuitar511
- Programmer
Re: publishing help please [Re: xXxGuitar511] #77153
06/09/06 03:38
06/09/06 03:38
Joined: Apr 2006
Posts: 15
F
fallenleaf Offline OP
Newbie
fallenleaf  Offline OP
Newbie
F

Joined: Apr 2006
Posts: 15
'The Team Edition is based on the Commercial or Pro Edition, but does not include the license to publish and distribute games. For this, an additional normal edition is required. '
that quote is taken directly from the Gamestudio page under the Team Edition. It basically states that is what you are SUPPOSED to do. i am teaching a class in this program in two weeks. i have many licenses for the team edition, and 2 for the standard/basic.
I'm growing rather frustrated with this. I appreciate everyone's help so far, but I sure hope there is a logical and simple way to complete what should be an easy task.

Re: publishing help please [Re: fallenleaf] #77154
06/09/06 03:44
06/09/06 03:44
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
The best way to do it is to keep everything ORGANIZED. Keep every file used in the same folder, so you simply have to copy the folder over. For an already existing project where the files used are not organized into the same folder, this will be frustrating. But there is no shortcut.

Another thing you can do, is POST THE ERROR MESSAGES you get. That way we can help you with your problems...

ADD: The fact that it is what you are supposed to do, means nothing. No one said you were wrong, but that it would simply be a pain and frustrating...

Last edited by xXxGuitar511; 06/09/06 03:46.

xXxGuitar511
- Programmer
Re: publishing help please [Re: xXxGuitar511] #77155
06/09/06 05:03
06/09/06 05:03
Joined: Oct 2004
Posts: 1,655
T
testDummy Offline
Serious User
testDummy  Offline
Serious User
T

Joined: Oct 2004
Posts: 1,655
If you didn't use relative file paths in your scripts, where possible, maybe you should have. Of course, in WED, you can use directories instead of a .wad file for textures you use with level geometry, and internally, the paths to those directories should be relative (hopefully).

I don't know what file path issues are specific to publishing, but when I simply move one project directory + all files and directories within that project directory to another machine, and then, execute (+ compile) the main script for the project, I rarely, if ever, have additional script errors or other errors. This might be because I try to keep everything related to the project, encapsulated in that project's directory. (Of course, this also has disadvantages.)

This is probably very obvious, but if you've used any "commercial" only features in your project when working with a "Team Commercial" edition, you might notice some changes when you execute the project with a "Standard" edition.

Page 1 of 2 1 2

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1