Posted By: BERG
display00 - 10/27/06 05:30
when i put a terrian in my level and added a new template a6 script to it, and ran the engine, the terrain had no shading at all. so i went to the sun angle and light in the map properties box and changes some values, and still nothing. so i did some investigating and found on the display00 code "var sunlight=1;" and commented it out. it worked! my terrian was shaded (although rather bright). so what is that variable?
thx,
Alex
Posted By: JibbSmart
Re: display00 - 10/27/06 08:16
that variable determines whether or not models should treat the sun as a dynamic light source.
good job figuring that out!
julz
Posted By: BERG
Re: display00 - 10/27/06 14:26
but why is everything dulled out when its on?
thx tho
Posted By: JibbSmart
Re: display00 - 10/28/06 08:02
hmm... in my version of the manual it seems to be undocumented. a bit more research revealed the variable that i was referring to is actually called sun_light which, if set to anything other than zero, places a dynamic light at the sun position. maybe the templates use "var sunlight" to in a function to determine certain settings?
julz