Quick question

Posted By: Ireng

Quick question - 05/02/07 23:16

"One object at a time" applied to physics in Commercial Edition, means that if I want to move, say, two grenades at the same time, it is not possible? Must I wait for one of them to move, then move the other?
Thanks in advance. I already read the FAQ.
Posted By: Dutchie666

Re: Quick question - 05/03/07 05:32

jup, thats right... you can only have 1 physics entity at a time, so like you say: you must wait for one of the grenades to go away(or disable the physics on that grenade) before you can use the other one.
Posted By: Anonymous

Re: Quick question - 05/03/07 15:15

@Ireng you can use Newton!
Posted By: Shoebox

Re: Quick question - 05/04/07 05:59

You clould try to greate 2 grenades. One of them has the physics and the other one hasn't. Then you switch the physics per frame. so that every grenade has the physics every second frame.
Posted By: bstudio

Re: Quick question - 05/04/07 07:06

yes, but this would result in lower framerate's i guess
Posted By: Ireng

Re: Quick question - 05/04/07 18:09

I don't know how to operate Newton. It seems so complicated...
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