Posted By: tesanders
Entity Limit and Nexus - 07/25/02 10:23
Is there a way to divorce the Entity Limit from the Nexus?
=thomas
Posted By: mudhole
Re: Entity Limit and Nexus - 07/25/02 10:58
The maximum number of entities is controlled by the variable max_entities, which must be set before loading the level. By default it is set to 10 * nexus, but you can change its value to be whatever you want.
Posted By: Anonymous
Re: Entity Limit and Nexus - 07/25/02 15:49
but maximum of limit nexus is 200.
Posted By: tesanders
Re: Entity Limit and Nexus - 07/25/02 23:36
What I'm concerned about is that the nexus determines how many MB are used for caching -- that doesn't seem directly related to max number of entities, per se. Is it possible, then, to keep a low nexus and raise max_entities?
=thomas
Posted By: Anonymous
Re: Entity Limit and Nexus - 07/27/02 16:52
The max entities is 4096, no matter what you set your max_entites variable to...dont ask me how I found out
Posted By: Anonymous
Re: Entity Limit and Nexus - 07/27/02 17:34
really, I didnt think they were all visible when I did it, since I was using a randomize code for their creation...make me wonder how many total ones I had then....
Posted By: tesanders
Re: Entity Limit and Nexus - 07/28/02 00:33
Ah. Didn't know you could manually set max_entities. Thanks.
=thomas