static shadows

Posted By: Marwan

static shadows - 12/06/07 18:29

can someon tell me how to make shadows look less dark ? I dont want them to be too black , and without increasing the ambience of the camera
Posted By: Scorpion

Re: static shadows - 12/06/07 19:57

i think there was a shadow_alpha variable.

edit: no, it was mat_shadow.alpha
Posted By: Marwan

Re: static shadows - 12/06/07 21:46

Thanks man , I ll try It
Posted By: Shadow969

Re: static shadows - 12/06/07 21:56

mat_shadow.alpha controls alpha of dynamic shadows, to change brightness of static shadows you should change some parameter in map compiler(shadowmap brightness or something like that)
Posted By: vlau

Re: static shadows - 12/07/07 06:36

Or try to modify shadow_threshold (range from 0...255, default = 50)
in your script.
Posted By: Dark_samurai

Re: static shadows - 12/07/07 12:37

Modify ambient in the map properties in wed. For more informations look into the manual under ambient.
If you use A7 than it should be lightmap gamma (mapcompiler).

Dark_Samurai
Posted By: Marwan

Re: static shadows - 12/10/07 20:30

Thanks for all of you ,
the lightmap gamma option was the solution , but I wanted that the unlighted regions to be less darker , but the whole regions became brighter , I guess thats the best result for gamestudio

the shadow_threshold id for dynamic shadows
© 2024 lite-C Forums