Posted By: Jason Bryant
Collision problem with map entities - 06/18/03 07:19
My map entities are acting as if they have box-like collision of hulls like .mdl when colliding with my physics ball. If I take a hollowed block.. remove the ceiling and compile it to a map entity.. My physics ball acts as if there is an invisible ceiling instead of letting the ball drop inside.
Jason
Posted By: Jason Bryant
Re: Collision problem with map entities - 06/18/03 22:04
I have been able to work around this problem by creating the floor and the walls as separate .wmb files.
Jason
Posted By: seb_dup1
Re: Collision problem with map entities - 06/18/03 23:33
probably ,wall and floor work like .mdl .
Posted By: Jason Bryant
Re: Collision problem with map entities - 06/19/03 01:39
I had thought that map entities created and compiled in WED would have polygon level collision...
Jason