Collision problem with map entities

Posted By: Jason Bryant

Collision problem with map entities - 06/18/03 07:19

My map entities are acting as if they have box-like collision of hulls like .mdl when colliding with my physics ball. If I take a hollowed block.. remove the ceiling and compile it to a map entity.. My physics ball acts as if there is an invisible ceiling instead of letting the ball drop inside.

Jason
Posted By: Jason Bryant

Re: Collision problem with map entities - 06/18/03 22:04

I have been able to work around this problem by creating the floor and the walls as separate .wmb files.

Jason
Posted By: seb_dup1

Re: Collision problem with map entities - 06/18/03 23:33

probably ,wall and floor work like .mdl .
Posted By: Jason Bryant

Re: Collision problem with map entities - 06/19/03 01:39

I had thought that map entities created and compiled in WED would have polygon level collision...

Jason
Posted By: FRAJO

Re: Collision problem with map entities - 06/19/03 02:43

[Frown] [Frown] The same by me at home! [Frown] [Frown]
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