Is Antialiasing working?

Posted By: Galen

Is Antialiasing working? - 11/22/09 21:28

I have the following line in my camera script: d3d_antialias = 9;

I've tried various numbers, and I've tried both the "normal" view and Isometric, and it doesn't look to me like antialiasing is working at all.

When I change the d3d_antialias value, there's no difference at all on-screen between different values (it has the same amount of jaggyness regardless what I set). I have an ATI Radeon HD 4800 Series video card with 1GB of video RAM, so I know that's not the problem.

Anyone?
Posted By: Quad

Re: Is Antialiasing working? - 11/22/09 21:57

you should set it before the first frame.
Posted By: Galen

Re: Is Antialiasing working? - 11/22/09 21:59

Thanks for the reply!

Do you mean I should set it as one of the last things before my level loads? I'm not entirely sure what you mean...
Posted By: Quad

Re: Is Antialiasing working? - 11/22/09 22:01

just make sure you set it before any wait() calls. you probably would like to add it as main's first line or something.
Posted By: Galen

Re: Is Antialiasing working? - 11/22/09 22:04

Okay, I'll check my script and give that a shot then--thanks!
Posted By: Galen

Re: Is Antialiasing working? - 11/22/09 22:14

Yes! That worked great, thank you!!!
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