screenshot vs. reality

Posted By: Templar

screenshot vs. reality - 05/13/04 17:48

Hi,

I've found out that when I grab a screenshot it's color is slightly different than the original (looks likes there some difference in the red channel). has anyone noticed that? Do you think that it could be DirectX's fault?

T.
Posted By: fastlane69

Re: screenshot vs. reality - 05/13/04 17:53

Quote:

Do you think that it could be DirectX's fault?





When in doubt, reinstall!
Posted By: VoodooFactory

Re: screenshot vs. reality - 05/13/04 18:32

I always find the screenshots are a little bit darker. There have been a few more posts about this problem and I believe it was indeed caused by a weird directx thing. If I remember correctly, when in windows, the luminance of your screen is a little lower, then when in a pure directx environment, say, a game.
Posted By: Melonenhund

Re: screenshot vs. reality - 05/13/04 22:49

yes this is correct, try to run your game in Windows mode instead of Fullscreen, the screenshot should look the same
Posted By: Templar

Re: screenshot vs. reality - 05/14/04 23:04

i'll try that. thanks!
Posted By: Grimber

Re: screenshot vs. reality - 05/15/04 00:07

if your using Print screen to grab your screen images it only saves it as an 8 bit pallett image on the clipboard
Posted By: Luke

Re: screenshot vs. reality - 05/29/04 17:32

Quote:

I always find the screenshots are a little bit darker. There have been a few more posts about this problem and I believe it was indeed caused by a weird directx thing. If I remember correctly, when in windows, the luminance of your screen is a little lower, then when in a pure directx environment, say, a game.




I assume this is because A6 changes your gamma when in fullscreen mode. This doesn't get saved when taking a screenshot.

It happens in other games too, like Quake/Unreal.
Posted By: FBL

Re: screenshot vs. reality - 06/09/04 03:11

Quote:

if your using Print screen to grab your screen images it only saves it as an 8 bit pallett image on the clipboard




Print Screen works fine for me with 32Bit true color.
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