Physics save/load

Posted By: Marco_Grubert

Physics save/load - 07/29/04 11:35

To keep you informed: I just finished implementing a save/load feature for all physics entities.

Currently constraints and other physics data is not being stored when calling game_save. Thus upon loading the file all entities would be frozen in the air and require re-registering with the physics engine. In an upcoming version this is going to be fixed and load/save will be seamless.
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