Posted By: BigBrainz
Bright entity--only in A6 Mode - 08/07/04 11:05
I've been having problems with my entities staying bright lately, so I decided to try to get to the root of the problem. Here's my very simple test case . . .
Hollow a cube, then add a bright light and a model.
No matter what I do, I can't get the model to darken. However, if I force the engine to A5 mode (var d3d_transform = off;) the unlit, ambient, and albedo controls work perfectly. Why won't it darken in A6 mode?
Hollow a cube, then add a bright light and a model.
No matter what I do, I can't get the model to darken. However, if I force the engine to A5 mode (var d3d_transform = off;) the unlit, ambient, and albedo controls work perfectly. Why won't it darken in A6 mode?