Posted By: Shinobi
What about A7 ? - 12/06/04 06:31
I have the A6 Comm. and now iam thinking about to buy the Pro Version , but if there come a A7 , i better wait for that. So my Question is , will there come a A7 version ? and if so when will it come ?
Anyone knows that ?
thx ..
Shinobi ..
Posted By: myrlyn68
Re: What about A7 ? - 12/06/04 08:01
My guess would be that A7 is still coming (otherwise it is unlikely that Doug and Marco would still be going to work
). As far as when - that hasn't been announced, but most software operates on a 2 to 3 year cycle between major versions (unless you are dealing with 3DS Max which seems to be on a 10 month cycle now
). That means that the likely earliest date we will be hearing about an A7 will be Summer of 2005 - though I would guess early 2006 myself.
Posted By: Shinobi
Re: What about A7 ? - 12/06/04 08:35
Hope it will come and fast
what do you think will be new in A7 ? will it be like the HL2 Engine
would like to know the major things that will be new. Couse maybe it will be enough for me to buy A6 Pro . But i am still learning and i am building my first game (alpha 0.8 version) so maybe i didnt need to buy the pro.
otherwise i dont like to be limited
Posted By: myrlyn68
Re: What about A7 ? - 12/06/04 08:56
I hear they will put a "Read my mind and make the Game button" in the Pro version.
It is way too early to really speculate on what the new features will be, but it is certain to cause half the forum to bitch about having to pay for the upgrade, another half to bitch about no real new features being added, and a third half
to silently purchase A7 without so much as a peep.
BTW - what is missing from A6 to keep it from being like Source right now? Mostly a bit of polish and professionalism from the end users. Anywho - it will come when it comes and not a second before.
My thoughts on engine technology and what might happen with A7.. remember this is total speculation on my part so dont take it too seriously. First off I think A6 has a good while to go yet and many improvements will be made. When it comes time for A7, they may decide to totally redo the terrain/outdoor part of the engine, adding in a much more integrated terrain editor, prolly in WED instead of in MED. Also, speaking of WED, it think that's going to change a lot.. i would imagine support for higher-order surfaces, and support for real-time viewports.. meaning the viewport will look pretty much like it will in the game, real-time lighting depending on whether they fully embrace some kind of new lighting model. There could be just an open ended material system as there is now, or there may be more integral support for a particluar lighting system, perhaps some kind of spherical lighting model and High Dynamic Range. Again you can't always use the same lighting system for everything usually.. FarCry is an excellent example of a multi-lighting-model system, using diffuse lighting on terrains, and bump+specular on indoors.. they also use lightmapping in FarCry and HL2, so i doubt A7 will totally abandon lightmapping the way Doom3 did. I would expect also more types of dynamic shadows, including projected shadow maps and soft shadowing. Anyway this is my speculation so who knows what really will happen.
Posted By: Shinobi
Re: What about A7 ? - 12/06/04 10:37
That would be nice if they do that .
what i realy want is maybe a 3ds Importer for Med or to remove mdl format and use something that the most 3d Apps uses maybe 3ds. I am using 3ds Max and cant do without it but i dont have a mdl7 export plugin for it , so i cant make models with Bones
Posted By: SingleCell
Re: What about A7 ? - 12/07/04 12:53
Dont worry about it. Using the A9 SDK the rest of us outside the US can make a plugin that uses "Open Mind" which I hear is not available in the US.
Posted By: ventilator
Re: What about A7 ? - 12/08/04 18:05
my speculations:
6.4 will be the last a6 update. i hope/guess octrees, the new terrain/model features and the light management will make it into that final update.
the main features of a7 at the beginning of its life cycle will be lite-c and a new much more modern wed interface. wed will use the engine for displaying the 3d view and maybe incorporate the announced interactive template editing. later a7 will get stuff like weighted bones, a shader editor, improved stencil shadows with multipass rendering like in doom3, depth map shadows as an alternative to stencil shadows, the planned game starter,...
Posted By: Ix
Re: What about A7 ? - 12/08/04 21:21
i think so too
ok... i hope that this will happen
Posted By: Shinobi
Re: What about A7 ? - 12/09/04 07:24
So i better wait befor buying A6 Pro , i am not that Pro enough yet
I currently have the A6 Extra version, but I was planning to buy the pro version too... I don't know it for sure.
Posted By: Locoweed
Re: What about A7 ? - 01/05/05 02:39
I just happen to be working on some little sensors that attach to various spots on the persons head. It may come in handy if Conetic wants to beat Microsoft to the punch with all this DirectMind stuff. Unfornately you have to shave your head and there have been some side effects like flinching, stuttering, headaches, vomitting, brain tumors, blindness, 1st degree burns, the shakes, hullicinations, ADD, loss of appettite, paralyzation, and occassionally death to name a few.
I think I could possibly have most of the side affects gone by the time A9 comes out if I can keep finding new volunteers for the test. The only problem is the tests have only suceeded once and that was when someone accidently typed "Hello World!" when he got a 112 volt shock and developed the shakes.
I will keep you informed on any progress though.
Loco
Posted By: Yulor
Re: What about A7 ? - 01/05/05 05:56
Wizo3000? inside joke I missed? some-one please link me?
In any case, I dont see a need for A7 any time soon.. its seems like we are just now getting A6 going..
I think there will be an A7, I hope we can better and easier integrate shaders into our projects, as well as create better outdoor evironments, the engine interface needs to be modernized as well. A6 is great, A7 will be
!
Posted By: Rhuarc
Re: What about A7 ? - 01/06/05 08:13
I'd say I wouldn't expect A7 until at least late 2005 or early 2006. Most likely 2006 is my guess....
Quote:
"A7 will be released on <insert date>"
There, I quoted you perfectly .
*goes up to his room* (I already ate dinner, HA! beat the system!)
-Rhuarc
Posted By: Yulor
Re: What about A7 ? - 01/07/05 02:58
Alright Wizo3000 it is then...
Posted By: Shinobi
Re: What about A7 ? - 01/07/05 13:34
I know the A6 engine is very good and for Most Projects its ok , but you guys see the upcomming new games and their effekts . SO iam sure sometime there is a need to A7 .
Posted By: Red Ocktober
Re: What about A7 ? - 01/08/05 03:10
i've gotta agree with waht Matt said above... there's a lot that needs to be fixed with A6 before there is even thought of going onto another version...
... that is unless the shaders and shadows and networking are gonna be completely ripped out and redone
--Mike