Posted By: htwarrior
Frame Rate problem - 06/23/05 01:15
Hi, I have a little problem with the fps of my project. When I run my level with a default script (a standard template),I observe at the end of the compilation window : "18 objects" and my fps is just fine : 56.
But, when I run my script ( In which are defined all my entities) with the same level I get at the end of the compilation window:" 632 objects" and my fps is now 30.
The problem is that I am not loading the entities at that point so there is no difference in the number of entities rendered within the first test and the second one.
Thanks in advance
But, when I run my script ( In which are defined all my entities) with the same level I get at the end of the compilation window:" 632 objects" and my fps is now 30.
The problem is that I am not loading the entities at that point so there is no difference in the number of entities rendered within the first test and the second one.
Thanks in advance