engine resolution

Posted By: d0nniedark022

engine resolution - 07/21/05 19:33

I am building a game for use with a head-mounted display. This piece of hardware has very specific resolution requirements. I need to be ablo to change the resolution in-game to 1280 x 480. Obviously, this is not supported by the video_switch function. Is there some way to change the resolution to values that are not standard in the engine?

I tried changing the res in a C++ DLL, it changes, but then changes right back in the following frame. Any help you could give would be greatly appreciated.
Posted By: Sader

Re: engine resolution - 07/21/05 19:44

try video_set(var width,var height,var depth,var screen)
Posted By: d0nniedark022

Re: engine resolution - 07/21/05 20:44

That did the trick - I had an old version of the manual and that function was not documented. Thanks for the quick response!
Posted By: Marcio Esper

Re: engine resolution - 07/21/05 22:06

Hi,

I think it will change just the size of video screen, and not the resolutuion.

But i am not sure, never use it.

best regards,

Marcio
Posted By: TripleX

Re: engine resolution - 07/22/05 12:22

it will change the resolution
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