Posted By: TripleX
Memory Leak, caused by SED or Acknex Engine? - 09/27/05 14:13
Hey
Many times it has been reported, that if you program a lot with 3D Gamestudio, 3DGS leaves always some memory leaks (~200 KB - 3MB) in your memory (has always beend dispatched by jcl) which is leading to an ERROR E1241: D3D device open failure / ERROR E1242: Video device open failure" (or you get other graphical errors, like wrong resolution or white skins/panels etc.)
I spent a bit more time into this error and now i found out that this error always appears after a long time of programing with sed.
Example: I start the engine 100 times and everything is working fine (i haven't done this because of this test but because I'm a perfectionst -> 1000ends of restarts ). After a reboot and serveral engine starts I write a big bunch of code (around 500 Lines) in ~1 hour - doing nothing more than programming - -> The engine crashs with the Error mentioned above.
This was not the only time... I always have the opinion, that after a long time of programming with BIG scripts (~10.000 lines) the engine crashs not because of memory leaks of the engine, but because of an fault in SED.
Why am I posting this here? Before I want to write this in a Bug Report, I want to hear your opionon.. Is it actually possible to get such a crash because of SED? Anyone made the same expericences?
Thanks
TripleX
Many times it has been reported, that if you program a lot with 3D Gamestudio, 3DGS leaves always some memory leaks (~200 KB - 3MB) in your memory (has always beend dispatched by jcl) which is leading to an ERROR E1241: D3D device open failure / ERROR E1242: Video device open failure" (or you get other graphical errors, like wrong resolution or white skins/panels etc.)
I spent a bit more time into this error and now i found out that this error always appears after a long time of programing with sed.
Example: I start the engine 100 times and everything is working fine (i haven't done this because of this test but because I'm a perfectionst -> 1000ends of restarts ). After a reboot and serveral engine starts I write a big bunch of code (around 500 Lines) in ~1 hour - doing nothing more than programming - -> The engine crashs with the Error mentioned above.
This was not the only time... I always have the opinion, that after a long time of programming with BIG scripts (~10.000 lines) the engine crashs not because of memory leaks of the engine, but because of an fault in SED.
Why am I posting this here? Before I want to write this in a Bug Report, I want to hear your opionon.. Is it actually possible to get such a crash because of SED? Anyone made the same expericences?
Thanks
TripleX