Posted By: sheefo
surface padding? - 06/09/08 22:51
Are BMAPs "padded" to the nearest higher power of 2? I noticed that the D3DSURFACE_DESC has values that are always powers of 2.
Why is this? It makes it difficult to render them with DrawPrimitiveUP.
Why is this? It makes it difficult to render them with DrawPrimitiveUP.