Atlas mapping algorithm in MED

Posted By: PadMalcom

Atlas mapping algorithm in MED - 01/06/16 16:52

Hi, I'm currently working again on procedural generation of meshes. Now I got stuck at generating UVs automatically and it came to my mind that MED had quite a good unwrapping algorithm. Can you tell if it is an open source implementation so that I can have a look at it?

Thanks in advance.
Posted By: jcl

Re: Atlas mapping algorithm in MED - 01/06/16 17:54

Yes, have a look in the DirectX SDK. The atlas mapping was used in some samples of the SDK if I remember right. If it's not in the current SDK, then look in the DX9 SDK.
Posted By: PadMalcom

Re: Atlas mapping algorithm in MED - 01/09/16 17:25

Thank you, I'll do that!
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