Player Scale

Posted By: Salva

Player Scale - 07/31/07 20:34

Hi to all!

I wanted to know if anybody of you uses for example the Guard.mdl in natural greatness without scale it, Scale: 1.00, in a program 3d as reference for the creation of objects and houses, do I have tried to import it in milkshape, and in ac3d, but it is too big, and I need to scale it down, but then doesn't serve to anything, does anybody of you have found a way?

greet

salva
Posted By: Nems

Re: Player Scale - 07/31/07 21:23

You can do this by noting how big guard is in WED and MED by the grid lines (count them and have a backup elsewhere)then scale to suit, do your stuff in MS then reimport and scale back to original height.

By merging your model with the backup copy, you can visually scale to its original dimensions.

Something to try.
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