Student with WED problems

Posted By: babalski

Student with WED problems - 01/09/10 17:54

Hi all laugh.

I am having some problems in A7 and i am fairly new to the use of it since i am a first year student.

I have made a model in maya and textures in mudbox. all show up very well in the model editor no backfaces ect ect...

Then when i load it in the Wed its also fine but as soon as i start the game the objects are transparent and look like they are backfacing in some parts (even though the model is error free in all other programs).

I have looked trough the whole WED but im to much of a newb to figure it out frown.

Some help plz laugh

Looks fine in Med but then--->


Posted By: Quad

Re: Student with WED problems - 01/09/10 19:28

Hello babalski, welcome to the forum.

Here's your solution:

open the model in med.
go to edit->manage skins
selet skin
click on skin settings
click on texture format
select 24-bit
click ok
save model
Posted By: darkinferno

Re: Student with WED problems - 01/09/10 19:28

make sure you arent saving your textures as 32bit but 24 instead...
-seems quadraxes already answered :)-
Posted By: babalski

Re: Student with WED problems - 01/09/10 19:35

Originally Posted By: Quadraxas
Hello babalski, welcome to the forum.

Here's your solution:

open the model in med.
go to edit->manage skins
selet skin
click on skin settings
click on texture format
select 24-bit
click ok
save model





Woow Dude :):) exxelent ! I might make that deadline after all laugh.

Keep this topic in sight ill might post our full game if we get permission :)after Wednesday.


Posted By: Rei_Ayanami

Re: Student with WED problems - 01/09/10 19:55

Please post you game to the projects forum, or if it's ready to the showcase forum wink
Posted By: Quad

Re: Student with WED problems - 01/09/10 20:03

glad i could help ^^ if you have anything else to ask, feel free to do it here wink

p.s. i take it that you are usng gamestudio for your homework?
Posted By: babalski

Re: Student with WED problems - 01/09/10 23:15

Yeah we use A7 for gamelab, the 6 of us function as if we where a company and we need to produce a game in 14 school weeks (14 days).


Its lotsah fun laugh.

Anyway i almost finished the level i am working on.

Got two errors:

1: The gate to the next level is not showing up, i see it in the wed and the behaviour and textures are good (also on 24 bit) bit the model is not showing up in game.

2: there is a model that is not showing up in the WED but it is showing up extremely large in-game.

Writing this down i think the two might be connected Lemme check.

EDIT: and it was... Scaling like a maniac grin



Posted By: Quad

Re: Student with WED problems - 01/10/10 01:02

you can check model paths for that, either make sure they are on same folder as your maps or you add paths to your script.
Posted By: babalski

Re: Student with WED problems - 01/12/10 23:23

Pain and suffering...


Working on a Level in the WED the controls start going in overdrive.

hyper-reactive transform buttons (scale and rotate mostly) make it almost impossible to softly turn a model. I might have done this by accident and i have no idea how to fix it. Plz hlp laugh tomorrow is my deadline..
Posted By: Lion_Ts

Re: Student with WED problems - 01/12/10 23:45

in WED (to find and modify an overscaled model):
- search for your model into the left pane by name
- right click on it and select 'Go to object' (it's just to position the view)
- select on the left-bottom pane 'Position' tab; try to input manually scale factor into 'Scale' edit field
- in the 'Rotate' field you can type exact angle

also, you can setup moving/rotating snapping in the 'File/Preferences' menu.
Posted By: babalski

Re: Student with WED problems - 01/12/10 23:47

That sounds good, Thanks ill work with that for now laugh.

Any ideas on how to reset the setting for sensitivity thow ?
Posted By: Lion_Ts

Re: Student with WED problems - 01/12/10 23:50

try to play with mouse speed in preferences. I never did it before laugh
Posted By: babalski

Re: Student with WED problems - 01/12/10 23:59

Nope to bad, felt that you where on to something there...

EDIT: Its also that my mouse always snaps to the top left corner when ever i try to select stuff. Propably does it also when i try to scale/rotate stuff and keeps it spinning like mad.


EDIT: Ok when i move my mouse while trying to rotate stuff i can slow it down by scrolling a certain way, this can almost stop it. Tick box for function ? laugh ?
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