blender - med animation export

Posted By: MPQ

blender - med animation export - 10/17/10 17:28

hi community,

I have got questions about exporting animations form blender:

- which exporter do I have to use so that I can use bone weights for a blender-animated model
- which is the right way to animate the model if I want to export to blender? weight paint or envelopes. I used to export baked envelpe-animations with 3dgs exporter and it didnt work.

Thanks in advance!!
Posted By: Pappenheimer

Re: blender - med animation export - 10/17/10 17:46

You need to use the fbx-exporter from blender. The 3DGS-exporter from ventilator supports vertex animation only.
You can't export the animations from MED to blender, at least not in a way that I had figured out. Maybe, you just mixed it up in your question. If you meant how to export from blender to MED: it doesn't matter how you apply the weights, as far as I remember Acknex only supplies two weights.
If you don't have the Pro or Com version, you can't use bones weights in the engine, then you have to convert it to vertex animation to get the proper deformations.
Posted By: MPQ

Re: blender - med animation export - 10/17/10 18:22

danke pappenheimer für die antwort,

ich hab ja die com-version, unterstütz die nur zwei bone-weights?
warum unterstützt sie dann bone-weights wenn ich gar nicht importieren kann?

mit dem 3dgs exporter kann man normalerweise ohne probleme bone animationen exportieren, zumindest hab ich das früher iwie hingekriegt, aber die weights werden nicht exportiert

Kann ich also mit dem FBX exporter bone animtation mit weights exportieren (und dann in med importieren)? Wenn ja ist das egal ob ich envelopes oder weight paint benutze?





Posted By: ratchet

Re: blender - med animation export - 10/17/10 18:53

In Blender enveloppes, or Bone Weights at final are the same thing.
You have just to export from Blender in FBX format, than import
in MED by using FBX import ! It works great !
Posted By: Pappenheimer

Re: blender - med animation export - 10/17/10 19:05

ratchet hat es grad gesagt. Du wirst in Deinen Posts Export und Import munter durcheinander.
Du exportierst aus Blender als fbx, Du musst allerdings Armatur und Objekt ausgewählt haben(und noch ein paar andere Kleinigkeiten in Blender beachten, dazu muss es aber irgendwo hier im Forum schon eine Antwort geben, Stichwort Export from Blender oder dergleichen), und importierst in MED vom fbx-Format.
Posted By: MPQ

Re: blender - med animation export - 10/17/10 20:24

ok thanks a lot, so I can work on my blender model reassured!!

btw: the search function of this forum is awfully bad, there are so many great contributions I cannot find any more!!

Edit: I thought there would be an import button for fbx files in med, but I couldnt find one, how do I import the fbx model?
Posted By: Pappenheimer

Re: blender - med animation export - 10/17/10 22:10

File --> Import --> Model from Fbx(2010)
Better choice for searching on these forums is google - sad but true.
Posted By: MPQ

Re: blender - med animation export - 10/18/10 15:01

Yes, I used file --> import, but there is no option "model from Fbx (2010)"
only milkshape, 3ds, Microsoft X, wavefront. whats wrong? I am using gamestudio 8.02 Commercial
Posted By: painkiller

Re: blender - med animation export - 10/18/10 15:43

it's the fourth in the list in descent order
Posted By: MPQ

Re: blender - med animation export - 10/19/10 14:55

am I cracy or why does the import not work? here a pic of my med import pull down menue:
--> picture <--
Posted By: painkiller

Re: blender - med animation export - 10/19/10 15:02

reinstall gamestudio, there should be a problem withyour installation
Posted By: MPQ

Re: blender - med animation export - 10/20/10 15:58

ok ill try that
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