Posted By: JoaoR
Maia Sem Limites - Multiplayer Racing Game - 05/10/07 18:59
Hi guys!
Im developing a racing game as my final college thesis. Im making an arcade game based in a real urban environment, its a multilayer game to be played over a lan and "maybe" over the internet too. Lets see...
Im not an experienced 3DGS user, but ive already got some good info here on the forum and im doing the c-script workshops.. And i hope you can help me a bit too...![](/ubbthreads/images/graemlins/wink.gif)
Im using 3DGS 6.50 Pro.
I think ive already talked too much for now....
Here are some pics of my first model:
![](http://img413.imageshack.us/img413/5260/gamedevvl7.jpg)
im working on the texture right now, but im mainly interested in the script at this moment...
Im with some problems to decide what physic engine i should use, newton or 3DGS physic engine (ODE)...
ty
Im developing a racing game as my final college thesis. Im making an arcade game based in a real urban environment, its a multilayer game to be played over a lan and "maybe" over the internet too. Lets see...
Im not an experienced 3DGS user, but ive already got some good info here on the forum and im doing the c-script workshops.. And i hope you can help me a bit too...
![](/ubbthreads/images/graemlins/wink.gif)
Im using 3DGS 6.50 Pro.
I think ive already talked too much for now....
Here are some pics of my first model:
![](http://img413.imageshack.us/img413/5260/gamedevvl7.jpg)
![](http://img413.imageshack.us/img413/7070/gamedevminiyj7.jpg)
![](http://img522.imageshack.us/img522/803/sdafoa8.jpg)
![](http://img413.imageshack.us/img413/7836/sgspz7.jpg)
im working on the texture right now, but im mainly interested in the script at this moment...
Im with some problems to decide what physic engine i should use, newton or 3DGS physic engine (ODE)...
ty