The shooting game "Night"

Posted By: nalan

The shooting game "Night" - 09/04/07 03:34

Hi, all here.I'm good at making models,but not good at the code.
I want to make a Action game,but i can't write the code right,so i wanna
work together with others to make a full game called "Night"(Other names can also),Some work i made below,Hope that cooperation with you.
Of course,We use the free time to make it.
You can mail me also,Thanks!
yinuoel@126.com




I'm sorry for my bad English also...lol...
Posted By: Inestical

Re: The shooting game "Night" - 09/04/07 06:09

Holy..

Oh my..

Please use your time better next time..

























Those are marvellous!

But it misses skinmap Add it and you have the most realistic skin one can do ^^
I take it that these renders are not done in 3dgs?

Post some ingame shots (artist side) if you please
Posted By: nalan

Re: The shooting game "Night" - 09/04/07 07:14

Quote:

Holy..

Oh my..

Please use your time better next time..

























Those are marvellous!

But it misses skinmap Add it and you have the most realistic skin one can do ^^
I take it that these renders are not done in 3dgs?

Post some ingame shots (artist side) if you please




Yeah,Apart from the first image,others can't be render in 3GS,but We can work hard to get better results.
Some works previous(not game):






Hope you like it!
Posted By: lostclimate

Re: The shooting game "Night" - 09/04/07 15:06

see now you just need to get a workflow were you can model and skin as low poly model, convert it into a high poly model, create a normal map and you work will be amazing.
Posted By: frazzle

Re: The shooting game "Night" - 09/04/07 18:52

Indeed, great and amazing organic models !!
The hair, the skin, all your humain modeling just looks very pro

Cheers

Frazzle
Posted By: Gafgar

Re: The shooting game "Night" - 09/04/07 20:23

I really wonder what system you are using for the hair, some parts looks like clean Photoshop, and some looks like another 2d parts painted upon the 3d model, and some parts looks like Maya fur, but rely not, because I can see repetitive textures in the hair, and the fur system wont generate that, then it can be plan polygons with alpha map, but then I am really surprised that i cant see any polygons that is nearly parallel with the view angle... confusing..
Posted By: nalan

Re: The shooting game "Night" - 09/05/07 00:10

Thanks for your reply!
And now i will join a game studio called"Courage Studio",
Cheers!I will realize my dream~~
Posted By: nalan

Re: The shooting game "Night" - 09/05/07 00:24

In fact,i don't know how to make a realistic hair even before,
polygen,plan,ps,More methods?
...
Now,i use the hair and fur for the hair(plan also be used if that's a game).
Self-study the technology,understand will be more slowly..
Try again,we can do better!
PS:I used the 3DS MAX for my work.
Posted By: Inestical

Re: The shooting game "Night" - 09/05/07 05:45

In-game one cannot use particles as hair, which sucks since particle-based hair is the best.

Anyways, do you have any DD's* or SD's** floating around for the game?

I'd be glad to see one

*) Design Document
**) Story Document
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