Gravitation Gun (ODE)

Posted By: Emre

Gravitation Gun (ODE) - 04/18/08 14:57

Hi friends,
This is Gravitation Gun (GameStudio Physics)
Please look at the video.
Video
What do you think?
Posted By: aztec

Re: Gravitation Gun (ODE) - 04/18/08 15:55

cool I just miss the gun
too bad I allready releases WN Issue nr3 would have benn a great article

Regards

Aztec
Posted By: Quad

Re: Gravitation Gun (ODE) - 04/18/08 15:58

damn bro, its cool.
Posted By: Pappenheimer

Re: Gravitation Gun (ODE) - 04/18/08 18:54

It looks great!
The objects seem to stay stable on each other. Normally it is reported as a common issue of ODE that begin to jitter.
The objects look very heavy for the gravity gun, even the cardboard box.

Is there a reason to use strong gravity or a big weight for the objects?
And how does it look with a light weighted object?
Posted By: Quad

Re: Gravitation Gun (ODE) - 04/19/08 11:37

Translating Papenheimer's post(Emre requested) \:\)

 Quote:
Harika görünüyor!
Objeler birbirinin üzerinde düzgün gibigörünüyor. Normalde titremeye başlaması ODE nin genel bi problemidir.
Objeler graviy gun a göre çok aağırmış; gibi duruyor, hatta karton kutu bile.

Çok kuvvetli yerçekemi veya obkeler için çok büyük ağırlık kullanmanın bi nedeni var mı?
Ve hafif objelerde nasıl görünüyor?

Posted By: NITRO_2008

Re: Gravitation Gun (ODE) - 04/19/08 12:52

Yep that is cool. It would be a good tractor beam effect.
Posted By: Emre

Re: Gravitation Gun (ODE) - 04/19/08 13:44

@Pappenheimer
Yes, i have the jitter problem sometimes. It is not visible in the video but if you get very close you can hear it jittering, but not too often.

In the demo there are objects weighing 10 units(barrel,ball etc.) and 100 units(trucks). Heavy objects moves slower, light objects moves faster. I used heavy objects to show this but i think it is not very clear in the video. I can put a demo after some tidyin up. It will be more clear while playing.

For very light objects, the power of the gun must be decreased. This is normal. The cardbox looks hevay because of this. It's my fault. Instead of decreasing the power of the gun just for the cover(it weighs 1 units), i decrased it for the whole box.
Thank you all for your comments.
Posted By: Pappenheimer

Re: Gravitation Gun (ODE) - 04/19/08 14:39

Thanks, Quadraxas, for the translation, and, Emre, for your answers!

Looks like a promising feature!
Posted By: Emre

Re: Gravitation Gun (ODE) - 04/20/08 23:18

Small Demo Link(6 MB)
Posted By: Pappenheimer

Re: Gravitation Gun (ODE) - 04/21/08 08:31

Not bad!
Although the feeling is much different to the gravity gun of Half-Life2.
That has not to be a drawback, but you should exemplify and establish it as a tool on its own, with a different behavior and a different style than that of HL2.

And, you should place only cube shaped objects in the level. For instance the van looks great, but its collision doesn't fit with the shape.

If you want to make it a shooting game or something like that, you should consider what advantage the gravity gun has against a gun, because only if the player gets an advantage a feature, it makes sense to use that feature.

Maybe, the player controls a hero with a strong arm/two strong arms, who can't handle guns or pistols?...
Posted By: frazzle

Re: Gravitation Gun (ODE) - 04/21/08 18:34

It's a nice concept for approaching the HL gravitation system but it displays to static IMHO ;\) ;\)
Anway, thanks for the demo \:\) \:\)

Cheers

Frazzle
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