mip mapping terrain detail textures

Posted By: erbismi

mip mapping terrain detail textures - 12/20/07 22:03

Does anyone know how to do this, or does anyone have a shader that can do this?
My terrain looks ok until i get to the top of a hill, where I can see right across the map, and . . . IT BURNS MY EYES!!! thanks in advance
Posted By: Nems

Re: mip mapping terrain detail textures - 12/21/07 00:55

Put a second image (detail map)into your terrain then write in main something like
var detail_size = 4; , adjust as needed.
Posted By: tindust

Re: mip mapping terrain detail textures - 12/21/07 03:52

You probably already found this in the manual:

bmap_to_mipmap(BMAP*)

cheers
Posted By: erbismi

Re: mip mapping terrain detail textures - 12/21/07 15:27

btw soz i am a complete shader noob, thats why i havent got a clue.
Posted By: erbismi

Re: mip mapping terrain detail textures - 12/23/07 18:27

solved da problem now thanks
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