Posted By: Schmerzmittel
Help on Gamestudio Shaders (SOLVED) - 04/26/09 15:19
Hiho everyone,
a few weeks ago, i posted about a problem in the GS shader. But i dont become an answer.
The problem is:
i want to use the GS Specbump shader. Ive read the manual and that say, that the specularmap must be in the alphachannel from the texture. But if i do this, the complet model are invisible.
So, can any1 explain me, how i use the SpecMaps with the GS shader? This must be work, because i worke on my textures and without the Specmap on the shader its hard to make a good one.
Greetings
Schmerzmittel
a few weeks ago, i posted about a problem in the GS shader. But i dont become an answer.
The problem is:
i want to use the GS Specbump shader. Ive read the manual and that say, that the specularmap must be in the alphachannel from the texture. But if i do this, the complet model are invisible.
So, can any1 explain me, how i use the SpecMaps with the GS shader? This must be work, because i worke on my textures and without the Specmap on the shader its hard to make a good one.
Greetings
Schmerzmittel