bmap_to_cubemap()

Posted By: tesanders

bmap_to_cubemap() - 01/02/04 07:31

I guess info on this has not migrated into the docs yet, but I was wondering -- when this is called, is memory allocated for the cubemap? Does it convert the bitmap in-place? Who's on first?
Posted By: jcl

Re: bmap_to_cubemap() - 01/03/04 02:19

All information about new features is in the installation instructions. - No, it does not allocate new memory, it merely converts the texture to a format required for the DirectX environment mapping modes.
Posted By: tesanders

Re: bmap_to_cubemap() - 01/03/04 05:46

Gotcha; thanks.
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