My pathetic attemp on zoom and bloor shader...

Posted By: bart_the_13th

My pathetic attemp on zoom and bloor shader... - 07/18/09 09:44

Using A6.50 and Slin pp_helper...

Bloom... Using 4 sample(diagonal)...
I also use the cross sample. Next will be poisson I hope...






Zoom blur, I dont think I understand Slin's example so I create my own using 4 samples too...






maybe I should use more samples....
Posted By: the_mehmaster

Re: My pathetic attemp on zoom and bloor shader... - 07/19/09 08:53

Those screens aren't pathetic, their actually quite good.

Using more samples would greatly improve them though..
Posted By: the_clown

Re: My pathetic attemp on zoom and bloor shader... - 07/19/09 10:10

Indeed, looks very good! That's your dino shooter, right?
Posted By: Cowabanga

Re: My pathetic attemp on zoom and bloor shader... - 07/19/09 10:53

Quote:
Those screens aren't pathetic, their actually quite good.
I agree. They're nice.
But you should decrease the sharpness.
Posted By: bart_the_13th

Re: My pathetic attemp on zoom and bloor shader... - 07/29/09 08:29

Lol... I called it pathetic since the bloom fx has totally wrong algorithm. While Slin's filters the bright pass first then blur the result, my bloom is in the opposite way. That mean that I filter every sample with bright pass, and that kills the fps to 50fps...

Nope, this is not my DinoIsland project, it's using LiteC Free, this one is using A6...
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