Eye position
Posted By:
Velorien
Eye position -
06/29/04
06:43
Hi can you tell me what should i use to get the Eye Position(World) (vector i guess) in a game to use in a shader?
Posted By:
Matt_Aufderheide
Re: Eye position -
06/29/04
13:07
there is a vector called vecViewPos that is automatically passed to the shader ..just declare it correctly like any other vector and it will be what you want
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