FX to Convert TGA into Triangels for Shadow creation?

Posted By: REZ

FX to Convert TGA into Triangels for Shadow creation? - 10/20/11 21:04

Hello,

got the Problem, how to make the TGA-Files, that I do use in my Demo-Level, to cast a detailled Shadow.

Is there any Shader, that converts a TGA into a kind of flat Model, consiting of Triangels? Where the TGA is totally transparent, there shall be no Triangels.

This Model could be used for the Shadowcration.

Is there such a Shader here around, or does anyone know of?

C.U. R.E.Z.
Posted By: lostclimate

Re: FX to Convert TGA into Triangels for Shadow creation? - 10/21/11 03:48

Look up decals in the manual laugh
Posted By: Sajeth

Re: FX to Convert TGA into Triangels for Shadow creation? - 10/21/11 17:00

His problem is not about painting the decal, but about creating the image of that decal at runtime.
Posted By: REZ

Re: FX to Convert TGA into Triangels for Shadow creation? - 10/21/11 19:14

@ lostclimate and
@ Sajeth

thank You for Your Answers :-)
Have a nice weekend.

C.U. R.E.Z.
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