Posted By: MPQ
lightmaps for shaders? - 12/31/11 12:40
Hi,
I want to use lightmaps for model and csg level geometry. Before I was using shaders I just baked the shadows onto my models. But when I looked up in the manual I found that eg (spec)bump shader supports light maps.
So my question: where do I put the lightmap in? At the moment I am using 24bit texture + 32bit bump + specmap in the alpha channel.
Thanks in advance!!
I want to use lightmaps for model and csg level geometry. Before I was using shaders I just baked the shadows onto my models. But when I looked up in the manual I found that eg (spec)bump shader supports light maps.
So my question: where do I put the lightmap in? At the moment I am using 24bit texture + 32bit bump + specmap in the alpha channel.
Thanks in advance!!