drug trip

Posted By: Random

drug trip - 05/31/13 00:08

I am looking for a Postprocessing effect, witch stretches and moves the view smoothly, like this TRIP.

I have absolutely no idea how to create such an effect.

Does anybody has some ideas or advises?

Posted By: Kartoffel

Re: drug trip - 05/31/13 12:06

the deformation in the video is not that simple and was done with a vertex shader, not postprocessing.
Posted By: sivan

Re: drug trip - 05/31/13 12:28

the most stupid solution I can find out is to add the animtree shader to your environment models and they will wave laugh
Posted By: Random

Re: drug trip - 05/31/13 14:56

Yes, that would wave... grin
But maby I should take a look at the animtree shader, maby I can change it a little ^^
Posted By: Random

Re: drug trip - 05/31/13 15:07

Any more ideas?
Posted By: Random

Re: drug trip - 05/31/13 19:41

I found screenshufflling in the manual:

Code:
function screenshuffle()
{
  var amplitude = 1;
  var grad = 0;
  while(amplitude > 0)
  {
    camera.aspect = cos(grad)*amplitude;
    grad += time_step;
    amplitude -= 0.01 * time_step;
    wait(1);
  }
}



that is pretty cool. But now quite yet what I am looking for..
Posted By: HeelX

Re: drug trip - 06/01/13 20:24

My first question would be how one would define such a deformation, namely, what parts move exactly where, in which direction and how strong? If you have a clear idea how to achieve that definition, we can talk about how you can implement something like that wink
Posted By: Random

Re: drug trip - 06/01/13 23:21

Actually, I am not that sure I never had a drug trip ^^
I just want that the player doesn`t know were up and down is. Deforming walls, view manipulation ect.
Posted By: jane

Re: drug trip - 06/02/13 02:52

try bullseye-effect (blend different lenssprites) + camera.arc manipulation
Posted By: lostclimate

Re: drug trip - 06/02/13 17:39

yeah,i wonder if some screen space directionmap might work
Posted By: HeelX

Re: drug trip - 06/02/13 17:51

Originally Posted By: lostclimate
I wonder if some screen space directionmap might work
For static scenes, maybe. But not if you can change your viewpoint, I guess.
Posted By: sivan

Re: drug trip - 06/03/13 11:23

or enclose some real drugs to your game CD grin
Posted By: 3run

Re: drug trip - 06/03/13 11:46

sivan@ that would be much better! grin
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