Posted By: RcSepp
Lightning on a local model - 09/15/05 15:10
Hi everyone
I'm making a first-person-shooter game and in all first-person-shooters you need a weapon hanging around like a panel on the screen. The easyest way to show this weapon is to make a runtime created entity. The problem is: There are no lightning effects on such an entity. Tell me one modern shooter with no lightning-effects on the weapon.
So: Is there a way to add a bit of lightning or brightness effects to a runtime created entity through shader materials?
Please help. I can't sell a game without those effects.
greetings
RcSepp
I'm making a first-person-shooter game and in all first-person-shooters you need a weapon hanging around like a panel on the screen. The easyest way to show this weapon is to make a runtime created entity. The problem is: There are no lightning effects on such an entity. Tell me one modern shooter with no lightning-effects on the weapon.
So: Is there a way to add a bit of lightning or brightness effects to a runtime created entity through shader materials?
Please help. I can't sell a game without those effects.
greetings
RcSepp