Posted By: BionicHero
How to make a pixel shaded surface transparent? - 10/08/05 12:29
Hi!
I was wondering: How you would make a surface that's being rendered by a pixel shader transparent. Is it enough to just set the "out" color's .a value to 0.5? Or do you need to use some entity parameters or set some FFP stuff correctly? I'd be glad if someone could help me.
I was wondering: How you would make a surface that's being rendered by a pixel shader transparent. Is it enough to just set the "out" color's .a value to 0.5? Or do you need to use some entity parameters or set some FFP stuff correctly? I'd be glad if someone could help me.