Posted By: Grafton
Help With Detail Map And FFP MultiTexture Terrain - 10/21/05 19:25
I am using a 3 texture FFP effect on my terrain (Thanks Steempipe!). The textures are 256 x 256 and the effect tiles them 8 times. The textures are mipmapped.
The problem is when the view is close to the terrain, the textures are blurred since they cover such a large area. I think I need to use detail maps to create detail at this range. These maps would probably need to be either much larger than the textures, or tiled many more times than the textures themselves. However I am already setting a matrix for the tiling in the event function.
So how can I add detail maps and tile them even more than the terrain, or is there a better way? Any ideas?
Thanks!
The problem is when the view is close to the terrain, the textures are blurred since they cover such a large area. I think I need to use detail maps to create detail at this range. These maps would probably need to be either much larger than the textures, or tiled many more times than the textures themselves. However I am already setting a matrix for the tiling in the event function.
So how can I add detail maps and tile them even more than the terrain, or is there a better way? Any ideas?
Thanks!