Posted By: dead_poet
FFP Multitexturering vs. Stencil Shadows - 11/12/05 23:24
Well, I'm using a 4 pass multitexturing shader on my terrain. The shader is pretty much the same as the one in the wiki.
I now have to realize that stencil shadows are not rendered on the terrain surface any more...
any idea for a work around for this problem?
thanks
I now have to realize that stencil shadows are not rendered on the terrain surface any more...
any idea for a work around for this problem?
thanks