Posted By: Chris3D
New Character Bones-Help Movement - 08/26/05 17:23
Hi!
I am working on a new character movement, you can control the character via help objects. So that the model moves like the biped in 3dsmax! The tool will use animation with keyframes and save them...Here a very early version screen that shows that the help objects already move the model:
(maybe somebody wants to have his model in the final version, just say it, because I won't give my nice female model away... )
A lot of people make their animations in 3dsmax and don't need such a tool but I found out that sometimes it's better when you have realtime animation with bones, because you can give the animations other models too, you just have to copy the bone structure and attach the vertices to the bones.
Greetings
Chris
I am working on a new character movement, you can control the character via help objects. So that the model moves like the biped in 3dsmax! The tool will use animation with keyframes and save them...Here a very early version screen that shows that the help objects already move the model:
(maybe somebody wants to have his model in the final version, just say it, because I won't give my nice female model away... )
A lot of people make their animations in 3dsmax and don't need such a tool but I found out that sometimes it's better when you have realtime animation with bones, because you can give the animations other models too, you just have to copy the bone structure and attach the vertices to the bones.
Greetings
Chris