Posted By: testDummy
test models0 - 12/24/05 09:44
A user has requested a test dummy model mentioned in another thread, so in the unlikely event that other users want test dummies, here is a thread for test model contributions. If you also have a test model you'd like to share with the community, feel free to use this thread to do so.
Typically, test dummies created by me, are potentially suitable for testing, but because I am unskilled at modeling, skinning and animating models, such models are inferior in quality and not appropriate for commercial use. There are many variations of test dummy, none of particular good or "commercial" quality. Most have extremely low face counts, as the first test dummy was a practice exercise in creating a rough figure with very few faces. For animation purposes, a figure should have more resolution at its joints than the common test dummy has. The skin arrangement of most of the models is quite poor, with much wasted space and a fair amount of "warping". As I have already mentioned, I am not a skilled animator, so the animation of the models is also quite poor. Note that most of the variations do not have real fingers. While the lack of real digits may keep the face count down, and in some cases, speed up the production of animations, it is not considered to be a good compromise.
testdummyM1 (melee 1), the first contribution in this thread, is an early melee test dummy.
license: free
faces: 254
sword faces: 24
frames: 274
skin size: 256x256
skins: 1
animations:
standA(1 frame), standB(idle stand), walkA, strafeA, runA, crouchA, crouchWalkA, throwA, jumpA, shimmyA, pullupA, swimI(swim idle), swimA(swim surface), swimB(swim deep), stabC, chopB, unnamed frame(crouch Stab), unnamed frame(crouch Slash), hackA, stabA(stab forward), parryA, stabB(stab behind), slashR(slash right), slashL(slash left), stabR(stab right), stabL(stab left), painA, painB, painC, painD, dieA, dieB, dieC(1 frame, floating in water), dieD(1 frame, floating in water)
The sword and the figure are combined in one model. If desired, the sword can be separated from the model.
I do not really have a designated host for my "immediate" free contributions, so this file is only hosted temporarily.
Typically, test dummies created by me, are potentially suitable for testing, but because I am unskilled at modeling, skinning and animating models, such models are inferior in quality and not appropriate for commercial use. There are many variations of test dummy, none of particular good or "commercial" quality. Most have extremely low face counts, as the first test dummy was a practice exercise in creating a rough figure with very few faces. For animation purposes, a figure should have more resolution at its joints than the common test dummy has. The skin arrangement of most of the models is quite poor, with much wasted space and a fair amount of "warping". As I have already mentioned, I am not a skilled animator, so the animation of the models is also quite poor. Note that most of the variations do not have real fingers. While the lack of real digits may keep the face count down, and in some cases, speed up the production of animations, it is not considered to be a good compromise.
testdummyM1 (melee 1), the first contribution in this thread, is an early melee test dummy.
license: free
faces: 254
sword faces: 24
frames: 274
skin size: 256x256
skins: 1
animations:
standA(1 frame), standB(idle stand), walkA, strafeA, runA, crouchA, crouchWalkA, throwA, jumpA, shimmyA, pullupA, swimI(swim idle), swimA(swim surface), swimB(swim deep), stabC, chopB, unnamed frame(crouch Stab), unnamed frame(crouch Slash), hackA, stabA(stab forward), parryA, stabB(stab behind), slashR(slash right), slashL(slash left), stabR(stab right), stabL(stab left), painA, painB, painC, painD, dieA, dieB, dieC(1 frame, floating in water), dieD(1 frame, floating in water)
The sword and the figure are combined in one model. If desired, the sword can be separated from the model.
I do not really have a designated host for my "immediate" free contributions, so this file is only hosted temporarily.