contest 5<=mb

Posted By: flits

contest 5<=mb - 11/05/08 18:27

do you need to include d3dx9_30 because its more then 2 mb

i hope i can make it before the 15e

thx flits
Posted By: George

Re: contest 5<=mb - 11/05/08 19:27

The entire published folder has to be smaller than or equal to 5MB. Don't include any files that aren't copied to the published folder automatically - they aren't needed.
I have received only 3 entries until now, so everyone has the chance to win a prize wink
Posted By: flits

Re: contest 5<=mb - 11/05/08 21:47

another question is it posible that i first send you the first file and then when i have a big change i can send that before 15e so i dont forget to uplaod it before 15e
Posted By: George

Re: contest 5<=mb - 11/06/08 07:47

Sure. Btw, I use Sunbird as a daily planner / reminder - maybe you should try it as well.
Posted By: Vadim647

Re: contest 5<=mb - 11/11/08 19:19

I don't care anymore about all this...
I worked hard on last contest and won... nothing, how predictable. If I can't enter a bit edited MiniPH, I won't enter at all. (I'm currently making a game for 2d competition, because the prize is more materialistic - 1000$...).
Deadline is 15th?..
Posted By: dracula

Re: contest 5<=mb - 11/12/08 20:27

Vad gone bad frown
Posted By: George

Re: contest 5<=mb - 11/12/08 21:27

Yes, the deadline is on the 15th of November 2008. We've only got 4 entries so far, so your chances are quite big!
Posted By: Joozey

Re: contest 5<=mb - 11/12/08 23:52

At the end of 15th, 23:59? As long as it is the 15th anywhere in the world? :P
I hope to make it on time.
Posted By: RedPhoenix

Re: contest 5<=mb - 11/12/08 23:59

I'm also interested in the exact time of the deadline, as I'm away part of the weekend, but haven't finished my project by now.
Posted By: Joozey

Re: contest 5<=mb - 11/13/08 03:06

Quote:
do you need to include d3dx9_30 because its more then 2 mb

...

The entire published folder has to be smaller than or equal to 5MB. Don't include any files that aren't copied to the published folder automatically - they aren't needed.


Erm, well if I publish the game, and want to play it, it asks for d3dx9_30. But the publisher does not include it. I have to do that manually. And acknex.dll and d3dx9_30.dll are 4.6 MB together...
Posted By: George

Re: contest 5<=mb - 11/13/08 06:32

Yes, the demos are accepted as long as they are sent on the 15th of November 2008, before it is 23:59 anywhere in the world.
You don't need to include d3dx9_30 in the archive.
Posted By: badapple

Re: contest 5<=mb - 11/13/08 08:47

ive already emailed my entry ,but i would like some confirmation it has been recieved before the 15th

incase of email mistake or something smile

btw what is the count on the entries now?
Posted By: George

Re: contest 5<=mb - 11/13/08 10:29

I send an email confirmation for each entry; I've sent yours a few hours ago. We've got 5 contest entries now.
Posted By: badapple

Re: contest 5<=mb - 11/13/08 20:13

thanks george smile
Posted By: Vadim647

Re: contest 5<=mb - 11/14/08 16:26

"And so we go" :P
Yeasterday I noticed that not entering at last something will be truly stupid, so I'm insanely coding a turn-based strategy game: over 400 lines per 2 days! smile
Now it's technicaly done, but I'll try to get AI engine inside till end of today.
Posted By: Vadim647

Re: contest 5<=mb - 11/14/08 19:40

It's 2.5 hours till the end of it?
Posted By: Lukas

Re: contest 5<=mb - 11/14/08 19:53

AFAIK you have time until it's the 15th all over the world, so until 12PM GMT.
Posted By: Vadim647

Re: contest 5<=mb - 11/14/08 20:07

So what time I still have?
EDIT:
Maybe I'm acting a bit stupid but I can't think of a way of discovering that...
Posted By: Lukas

Re: contest 5<=mb - 11/14/08 20:18

EDIT: I understood you question wrong.

You still have about 15 and a half hours.
Posted By: VeT

Re: contest 5<=mb - 11/14/08 20:45

i've sent a letter, wait for confirmation smile
Posted By: Vadim647

Re: contest 5<=mb - 11/14/08 21:18


I'm nearly done with AI engine. Maybe simple for turn-based RTS, but has main 2 things that it should do to make the game:
1. "Purge the weak" tactics (always will try to focus fire on the weakest unit).
2. Not much tactical, but movement and skill(attack) usage.
As always, I'll sumbit the download link in same time with letter.
Posted By: VeT

Re: contest 5<=mb - 11/14/08 21:32

i like mechs :))))
Posted By: George

Re: contest 5<=mb - 11/14/08 22:21

If it isn't the 16th of November yet (in your country) you can still send demos.
Posted By: Vadim647

Re: contest 5<=mb - 11/14/08 23:45

And so, here we go!
demo: http://willhostforfood.com/files3/2261864/battlesystem.cd.zip
dx9: http://willhostforfood.com/files3/3850069/d3dx9_30.zip
(actualy its now not fun for me, because it's 1:35AM here and I have to do lots of things tomorrow...)
Controls: Mouse & Keyboard.
Mouse:
Mouse left: click.
Mouse right + hovering: scroll view.
Mouse middle(press the wheel) + hovering: rotate view.
Mouse middle + Mouse right + hovering: change distance.
Select your units (at the top of screen at start of game), do actions, destroy your enemy. Watch your energy points. When unit is out of them, actions will become unavaible.Then press [space] to end turn and give the AI time for action.

It's not entry yet, I'll add some more features tomorrow. (well, actualy should say "today"). But I'd like to get feedback now... smile
Posted By: Karotte

Re: contest 5<=mb - 11/15/08 07:48

If it is in my country 8 am now, can I send my entry at 11 pm in my country?
Posted By: Anonymous

Re: contest 5<=mb - 11/15/08 08:29

It's interesting that some guys can script cool games but arn't able to read the clock smile laugh
Posted By: Karotte

Re: contest 5<=mb - 11/15/08 08:37

it was 8:45 am, but can somebody answer my question?

frown
Posted By: maglat

Re: contest 5<=mb - 11/15/08 09:23

It's now 10.22 am in Germany. So i have 12 hours and 30 minutes left?
Posted By: flits

Re: contest 5<=mb - 11/15/08 09:42

here is my project
sizener download

the game isnt fished and only contain 2 lvl's
the controls are pretty hard if you dont understand them
the controls work only white the mouse so no keys execpt esc and alt+f4

if you cover the blue you go to the nexts lvl
on green you can have a bigger size
on red is lvl reset
yellow is a trigger

hope you like the game

flits
Posted By: Karotte

Re: contest 5<=mb - 11/15/08 12:03

here is my contest entry:

http://www.file-upload.net/download-1255563/td.zip.html

edit:

A Discription for own Level is coming tomorrow.
Posted By: Vadim647

Re: contest 5<=mb - 11/15/08 13:53

As i have this day to finish the game, i'm improving ai qualitycool also added some new skills and models. Sad thing is that i cant get some high-quality models & sounds inside...
Btw (well, not really but anyway): right now i'm browsing the forum from my mobile phone:). Looks great, only a7 logo is a bit offset.
Posted By: Vadim647

Re: contest 5<=mb - 11/15/08 19:21

Final version: http://willhostforfood.com/access.php?fileid=41066
DirectX dll: http://willhostforfood.com/files3/3850069/d3dx9_30.zip
Posted By: cubukcu

Re: contest 5<=mb - 11/15/08 20:06

here is my entry,

http://rapidshare.com/files/164365222/fishy.cd.rar

click screen to make ripple..

I hope you like!

edit: link update
Posted By: Lamborghini

Re: contest 5<=mb - 11/15/08 20:10

and here is my entry:
http://www.file-upload.net/download-1256068/c_cube.zip.html
Posted By: Joozey

Re: contest 5<=mb - 11/15/08 21:22

Originally Posted By: George
Yes, the demos are accepted as long as they are sent on the 15th of November 2008, before it is 23:59 anywhere in the world.


Originally Posted By: Mecuryus
It's interesting that some guys can script cool games but arn't able to read the clock smile laugh
Or even google.

http://www.timeanddate.com/worldclock/custom.html?sort=2
Quote:
Honolulu Sat 11:21 AM

That's the latest timezone in the world. When the clock hits "Sun 00:00" in Honolulu, it's time smile.
Posted By: maglat

Re: contest 5<=mb [DL Link FIXED] - 11/15/08 23:09

Hi Community,

and that's my entry. It's a early Alpha but it should work so far. For the future i want to include all sorts of powerups, many secrets, maybe enemys, better splotchs wink but for now, I'm proud about this version.


Projekt: Splotch you the way
Version: Alpha 1
developing time: 6 days
5 Level included

Start the Game with the "Blackwhite.exe"

5 level you must challange.
The Goal is, find the black exit as fast as you can. The Problem is, the world ist completly white. Your only chance is to shoot at the ground/walls that you can see where the way is. Stay alert and don't fall into the holes.
Good luck!

The controlles are:

Arrow Keys = Moving
Mouse = Aiming
Holding left mouse button = shooting

Thats it.

Have fun.


SPECIAL CREDITS goes to Ambassador for his musictrack from his great ultimate music pack

DL: DOWNLOAD "Splotch the way Alpha1 Contest Edition + d3dx9_30"

Visit my Webside: http://visit-ben.net

Screens:






Posted By: Vonman

Re: contest 5<=mb - 11/16/08 07:56


This game is a challenge.. the challenge is to land the plane on the runnway (straight ahead)..
You will start above an overcast cloud facing the airport.

Then you must pitch down about 5-10 degrees and descend until your herizontal ILS bar centers on green.

You will also have to turn and alight yourself with the vertical ILS.

If you maintain perfict ILS alighnment, you will find yourself at the runway in no time.
The plane is already flying but if you want more speed, hold F3, to slow down, hold space.
The controls are the curser keys.
When you land on the runnway, hold SPACEBAR to stop, you can steer with the curser keys.
When you come to a complete stop on the runnway, mission accomplished.




Posted By: VeT

Re: contest 5<=mb - 11/17/08 00:22

i cant wait contest's start :)))
Posted By: harveydent

Re: contest 5<=mb - 11/17/08 08:58

Splotch is such a brilliant idea! Is it the finished version of Unfinished Swan Project ?

Cheers!
Posted By: maglat

Re: contest 5<=mb - 11/17/08 09:12

No No. I think Swan will get much better wink
I have the idea from them. But my goal is to develop "splotch.." beyond of the contest with more colours, powerups, level, secrets .. when i have more time

It's was perfect for the 5MB contest and for using the ent_decal feature.
Posted By: Vonman

Re: contest 5<=mb - 11/17/08 15:51

Well, the contest entries are in.... Now what?
Posted By: Joozey

Re: contest 5<=mb - 11/17/08 16:13

And now we wait.
Posted By: George

Re: contest 5<=mb - 11/17/08 18:36

We have received about 20 entries, so you will have to wait until I prepare and upload all the demos.
Posted By: maglat

Re: contest 5<=mb - 11/17/08 19:11

WOOOW. 20 entrys!!! shocked
Posted By: VeT

Re: contest 5<=mb - 11/17/08 19:52

he-he, some days ago there were only 5 laugh
Posted By: Vonman

Re: contest 5<=mb - 11/17/08 21:32

Yea but the very last minute is when most will be submited I would think, I completed mine within 10 minutes of the deadline, took me 5 minutes to setup a web server on my own computer to host the file on, then another to post my entry on this thread, I had only a few minutes to spare!

I can't wait to see who wins first place! I've uploaded and tryed all the game entries posted in this thread and I gotta say, I think splotch might beat me lol.
Posted By: XD1v0

Re: contest 5<=mb - 11/17/08 21:35

Can I give reference to manual of the program which participates in contest?
Posted By: George

Re: contest 5<=mb - 11/17/08 21:59

Sure, you can post a link to the manual.
Posted By: XD1v0

Re: contest 5<=mb - 11/17/08 22:28

Thank you for answer.
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