Like Resident Evil

Posted By: Rondragor

Like Resident Evil - 06/25/08 05:49

Hi!

I have a Game-Concept in the Style of Resident Evil and Silent Hill.

Now I'm serching for Help Building it.

I'm German, but not bad in english. (My Mom was is from GB)

Somewhere around Freiburg is great. Everthing else can be done over my own server.

Interested?

send me a Message:

admin@logotron-arts.de
Posted By: BMM_SOFT

Re: Like Resident Evil - 06/25/08 14:22

hi,
am waiting along for a great project

like this smile ( hope it will be )

I think to get the place of the Music&Sound--Designer

trust me it will be so great (OST) Official Sound Track
Posted By: Rondragor

Re: Like Resident Evil - 06/25/08 17:35

Sure! I Need a good Sound-designer.

Where are you come from?


By the way:

I need 1 or 2 Scriptor, Dynamics, FX-Designer, and Skinner.
Maybe 1 who help me modeling. Everybody can help by the quests.
Posted By: Blade280891

Re: Like Resident Evil - 06/25/08 22:10

Am i correct to assume that so far all this is , is an idea, or do you have a story etc. Also is it paid?
Posted By: xXxGuitar511

Re: Like Resident Evil - 06/26/08 03:40

1) Is it paid?

2) I am a very esperienced programmer with over 5 years experience in GS. I've been working on a 2.5D game (what eearly resident evil did). Are you planning on doing this (for graphics reasons), or just the horror theme?
Posted By: Rondragor

Re: Like Resident Evil - 06/26/08 07:21

The Story-Matrix is ready. I try to finance the project by advertising for other concerns. But first I need a team, so i can calculate. My thaughts are to pay the team in shares, if the advertising does't work. The Project is at start. I model sice 5 years with MAYA By the way lerning Character rigging an animating for the movie-sequences in the game. I also scripted in the RPG-Maker. But it was just for kidding fun. So my Scripting knowlege is to less for such a game. But I'm very good in modelling.

The Gameconcept is a komplex story. Full 3D. Parts of a 3rd person sooter, parts of a RPG. Not easy to explain in few words. The Basic gameplay schould be like "Resident Evil 4" Some elements like controlling different characters with their own abilities to solve Quests. Lerning some abilities (Lockpicking, climbing, hacking, ect.) like RPG.

The main-locations are:

James Tylor's (Maincharacter) House, Workplace, Trainstation (with his daughter), desert village, a junkyard, The "red rock Manor" and a military reserchbase hided in a mountain-komplex.
Posted By: Rondragor

Re: Like Resident Evil - 06/26/08 07:57

Here are some samples of my work:


My first Mental-Ray practise for mirror-effecs.


My firsat Fighterjet.


First Preview from James Taylor's House. Without Light-Effecs.


James Taylor's Mustang. Mirror effect, default Rim.


James Taylor's Mustang. golden Rim.


James Taylor's Mustang. Tuned. Color and mirror testing.
Posted By: Rondragor

Re: Like Resident Evil - 06/26/08 10:57


Grass-Effect.


first tryout for a car.


mental-ray tryout.


Lightsettings. Mirror and shadoweffect. Foglight.


character before rigging

I will post the first Lightsettings for Jame's house soon.
Posted By: lostclimate

Re: Like Resident Evil - 06/26/08 15:00

the man on the last photo looks a little... uh feminine.. other than that, what is all of this just concept art?
Posted By: Rondragor

Re: Like Resident Evil - 06/26/08 17:14

The head of the man on the last Photo is a 3D reproducture of my head. smile

These photos are from concepting and practising. I work at time on a representation Scenepicture of James House. The first scene of the game.
Posted By: Rondragor

Re: Like Resident Evil - 07/01/08 12:46

Here the promissed Pictures:

Different Lightsets.








Posted By: BMM_SOFT

Re: Like Resident Evil - 07/03/08 20:44

am ready to create music

& waiting for the contact from u
Posted By: Rondragor

Re: Like Resident Evil - 07/04/08 11:36

Ok. I contact you, if it`s time.
Posted By: LoneWolf_cg

Re: Like Resident Evil - 07/23/08 15:37

Good Luck with the game smirk
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