[unpaid] Programmer Wanted for Oldschool FPS

Posted By: Matt_Coles

[unpaid] Programmer Wanted for Oldschool FPS - 06/25/09 04:18

Programmer Wanted for Oldschool FPS

Anyone interested? Wanna help a small team make a game with gameplay like duke nukem, perfect dark or SiN, in a slighty futurized cyberpunk city setting?

We have the design documents nutted out, the story, gameplay, concept art work done and a have made a small prototype, our team of 2 artists are ready to hit the street and make this game, but would like a programmer to help with the code side of things.


Reply to this post or send a P.M. if you're interested or just want more details

- matt
Posted By: Joozey

Re: [unpaid] Programmer Wanted for Oldschool FPS - 06/25/09 08:10

Are you planning to spend time on programming so it's all tidy and properly made? Or is this just the final part, fast 'n dirty mock-up of the game?
Posted By: Matt_Coles

Re: [unpaid] Programmer Wanted for Oldschool FPS - 06/25/09 11:57

well i have done a month of programming on top of intense x's base myself, we're basically hoping for someone to introduce a bit of physics to the world and extra interactions + tidy it up
Posted By: Matt_Coles

Re: [unpaid] Programmer Wanted for Oldschool FPS - 06/27/09 12:55

Still looking, here's a video of what we've achieved so far. Need programmers!

[video:youtube]http://www.youtube.com/watch?v=BfclXDqGZyQ[/video]

We will be drastically improving the art style over the next few months
Posted By: Damocles_

Re: [unpaid] Programmer Wanted for Oldschool FPS - 06/27/09 13:16

a remark on the video:
You should increase set
camera.arc=90;

The Field of View is too narrow
Posted By: Matt_Coles

Re: [unpaid] Programmer Wanted for Oldschool FPS - 06/27/09 13:25

thanks damocles, in the latest build that was fixed
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