Posted By: mperdue
Sky Cube - 12/15/08 18:16
After a long absence I'm back to playing with GameStudio again. I've converted the old program I was working on to Lite-C and have it mostly running now. One area that I'm having trouble with it the sky cube.
I've defined a global entity with:
ENTITY* skycube;
And then I create the skycube after I load the level with:
skycube = ent_createlayer("stars.pcx", SKY|CUBE|VISIBLE, 0);
But all I get is a blue background. Can anyone help me figure out what I'm doing wrong?
Mario
I've defined a global entity with:
ENTITY* skycube;
And then I create the skycube after I load the level with:
skycube = ent_createlayer("stars.pcx", SKY|CUBE|VISIBLE, 0);
But all I get is a blue background. Can anyone help me figure out what I'm doing wrong?
Mario