eemm... my experience (I'm a newbie too ) : everything depends on what you are good at, whether at modelling and drawing concepts or at programming. As a more skilled modeller I started with creating models, though drawing proper textures is a more difficult part. Then, just like in your case, I read the Lite-C tutorial and began my attempts to write a working script... though I need much practice in programming...Programming and creating textures from blank page are my main two problems
Actually there're many new things that one should learn and master in the process of making a game....
So, my advice:
1. If you're more a modeller: start with models, than write a script.
2. If you're more a programmer: make a working script and then support it by models
3. And don't forget to listen to music in your headphones for fun and inspiration