Posted By: darkinferno
entity texture tiling - 10/01/09 18:06
well am not sure if this is where this should go but heres what i want to achieve:
normally when an entity is scaled, its skin gets stretched but what i want to do is have the skin repeat/tile, is there away to accomplish this with/without a shader? doesnt matter either way
-thanks in advance-
normally when an entity is scaled, its skin gets stretched but what i want to do is have the skin repeat/tile, is there away to accomplish this with/without a shader? doesnt matter either way
-thanks in advance-