Posted By: CItrok
real-time constructive solid geometry - 01/08/10 19:04
I am newbie. I need to build a small application to demonstrate real-time constructive solid geometry between two models. So, I want to subtract one basic model from another (boolean difference). Let's say I want to subtract a cylinder from a box to create a box with a cylindrical hole in it. The cylinder is moved by me in the game. IS this possible in lite-C enviroment?
In order to be more explicit concerning boolean subtraction see
http://en.wikipedia.org/wiki/Constructive_solid_geometry
Thank you guys.
In order to be more explicit concerning boolean subtraction see
http://en.wikipedia.org/wiki/Constructive_solid_geometry
Thank you guys.