Posted By: AkorA
Multiple Script Files - 02/17/10 20:16
Hello!
I'm setting up a level with several models, and each model has its own script, and should be controlled individually.
What I've tried is something like this:
or
Both of the above given examples didn't work.
There are like 8 models, each have ALOT! of functions assigned to keys, so they should be activated one at a time, so there is only 1 model controllable whenever its clicked (for example)
Thanks in advance.
I'm setting up a level with several models, and each model has its own script, and should be controlled individually.
What I've tried is something like this:
Code:
if(key_x == 1) { include scriptname.c }
or
Code:
include <scriptname.c>; function scriptswitcher() { if(varname == 1) { goto scriptname.c; } }
Both of the above given examples didn't work.
There are like 8 models, each have ALOT! of functions assigned to keys, so they should be activated one at a time, so there is only 1 model controllable whenever its clicked (for example)
Thanks in advance.