cam movement during freeze mode?

Posted By: darkinferno

cam movement during freeze mode? - 03/31/10 18:59

heyy.. quick ques:

am tryna use freeze_mode, but still be able to move the camera about..

any idea on this? can it be done? should be, i remember seeing it in one of david lancasters rpg vidz
Posted By: Puppeteer

Re: cam movement during freeze mode? - 03/31/10 19:46

you could freeze all entity functions but not the camera function.
(freeze_mode=1; and use a cam funtion that doesnt use an entity.)

Posted By: darkinferno

Re: cam movement during freeze mode? - 03/31/10 22:19

thanks, that worked perfectly.. i didnt think of that laugh
Posted By: CoburnDomain

Re: cam movement during freeze mode? - 04/01/10 12:40

I have my own static camera setup, which may be good for Rooms where you want no camera movement (eg. offices, etc)

Originally Posted By: Mia3D Prototype Code

function main(){
[...]
//Set the camera to static postition...
camera.x = 0; //Camera X Movement
camera.y = -760; //Zoomed out
camera.pan = 90; //We're looking at the player, not up the street
[...]
}


I hope this helps.
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