PRV of map entities

Posted By: bart_the_13th

PRV of map entities - 04/20/10 11:32

I'm trying to speed up my game by dividing the map into several map entities, the lightmap works perfectly but it seems my entities dont get any PRV information from it, meaning that the entities brightness dont change even if they're in dark or bright place of the map entities.

I traced to the bottom, it get the text_light value, but the PRV doesnt change, when the model move to level block the PRV work but not on map entities.

Can some one give me any turn around for this? I use A7.80 Extra if that helps.
Posted By: darkinferno

Re: PRV of map entities - 04/20/10 12:41

yes this is also something i experienced which made map entities unuseable for us but i'd definately like seeing a solution, seems like a question for the devs to
Posted By: bart_the_13th

Re: PRV of map entities - 04/21/10 06:36

I can just use my.ambient=tex_light; but that's a hack and that mean I'll have to assign all the non moving entity another action.
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