Posted By: Altarius
Over shoulder camera - 01/01/11 06:30
Hi,
Anyone know how to modify this code for change the position of the camera relatively to player?
camera.x = my.x + fcos((camera.pan),cam_focus);
camera.y = my.y + fsin((camera.pan),cam_focus);
camera.z = my.z+60 + fsin(camera.tilt,cam_dist);
I want to make a 3rd person camera 'over shoulder' like in Gear of war, Spinter Cell...ect , where's the camera are placed a little from right of the player.
I tried to add a value (-35) like that:
camera.y = my.y - 35 + fsin((camera.pan),cam_focus);
But now the camera dont pan correctly whit the player model...
I know there's other way to code a camera like that but i want too know if its possible to just add something to this code for get it work.
Thx
Anyone know how to modify this code for change the position of the camera relatively to player?
camera.x = my.x + fcos((camera.pan),cam_focus);
camera.y = my.y + fsin((camera.pan),cam_focus);
camera.z = my.z+60 + fsin(camera.tilt,cam_dist);
I want to make a 3rd person camera 'over shoulder' like in Gear of war, Spinter Cell...ect , where's the camera are placed a little from right of the player.
I tried to add a value (-35) like that:
camera.y = my.y - 35 + fsin((camera.pan),cam_focus);
But now the camera dont pan correctly whit the player model...
I know there's other way to code a camera like that but i want too know if its possible to just add something to this code for get it work.
Thx