Errors in loading new level. Solution?

Posted By: jpxtreme

Errors in loading new level. Solution? - 02/16/11 05:56

I'm getting the following errors...

"Entity not a physics object in CarInit"
"Empty pointer in RRInit"

I don't know how to fix it. So I really need your help guys. Whenever I load a new level it will pop up an error above. However, if I click ok the game works just fine.

But I want to solve this error once and for all.

btw, im using the car demo example. The error has something to do in this part of code.

Quote:

action RRInit()
{
set(my,PASSABLE);
while (!pChassis) { wait(1);}
pRR=my;
InitWheel();
// make wheel constraint pointing up
wheelRR= phcon_add(PH_WHEEL, pChassis, my);
phcon_setparams1(wheelRR, my.x, vecUp, vecRight);
phcon_setparams2(wheelRR, vector(0,0,0), nullvector, vector(suspensionERP, suspensionCFM,0));
reset(my,PASSABLE);

//vec_set(my,vector(-426,-5788,69));

}

action CarInit()
{
player = me;
c_setminmax(my);
my.flags |= ZNEAR;

// build a car and wait til all wheels are ready
ChassisInit();
my.material = mat_metal;

while (wheelCounter<4) { wait(1); }
signallights();
UpdateSpeed(); // update rear wheel speed (continuous)
SpeedControl();// change speed (continuous)
SteerControl();// change heading (continuous)
}


I'm also getting pointer errors.

Because of this my car won't move.

Please help me.
Posted By: jpxtreme

Re: Errors in loading new level. Solution? - 02/16/11 16:36

anyone pls help me.
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