Posted By: Mahdi
Removing a n entity - 04/07/11 14:21
Hi,
I need help.
This is the code:
I used ent_create to make a flare on the key model so that player can find the key in the level.
But I want to do this:
I want to remove the flare as soon as the key model is removed.
is there anyway?
I need help.
This is the code:
Code:
action door_key { ent_create("flare.tga",my.x,flare_f); my.event=items_event; }
I used ent_create to make a flare on the key model so that player can find the key in the level.
But I want to do this:
I want to remove the flare as soon as the key model is removed.
is there anyway?