IK- Handle for bone-animation

Posted By: maslone1

IK- Handle for bone-animation - 02/27/09 14:32

Hey jcl!

It would be great if med would have an IK-Tool for animating models. It would make med much more powerfull!

And if there is a problem to use an IK-Animated model in the game, med could "export" or save the IK-Animation into a key-frame animation. Another thing i am missing in my a7com. is a weight-tool for the vertex-bone setup.... frown

CU
Marcel
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